Miscellaneous Mobile Games

Zombie Moon is a Unity conversion of an existing social-RPG browser game. The front end is made in Unity, and communicates with a PHP backend via JSON. I was responsible for the entire front end, except for the 3D assets.

Guts and Glory is a WWII themed Social-Mobile game built in Unity based on the success of Zombie Moon (above). I was responsible for all of the front end development, as well as the overall UI design of the game client, including the World Map, Combat flow, and Social / Clan features.

Jewels & Gems was a basic match-3 game made to prove our workflow, including integrating of third party libraries, advertisements, tracking, etc. I was responsible for building and designing the game, and in particular focused on integrating daily social features, and creating a game simulator to help balance levels.